结束语
最终服务器代码
- CommonJS
- ES 模块
index.js
const express = require('express');
const { createServer } = require('node:http');
const { join } = require('node:path');
const { Server } = require('socket.io');
const sqlite3 = require('sqlite3');
const { open } = require('sqlite');
const { availableParallelism } = require('node:os');
const cluster = require('node:cluster');
const { createAdapter, setupPrimary } = require('@socket.io/cluster-adapter');
if (cluster.isPrimary) {
const numCPUs = availableParallelism();
for (let i = 0; i < numCPUs; i++) {
cluster.fork({
PORT: 3000 + i
});
}
return setupPrimary();
}
async function main() {
const db = await open({
filename: 'chat.db',
driver: sqlite3.Database
});
await db.exec(`
CREATE TABLE IF NOT EXISTS messages (
id INTEGER PRIMARY KEY AUTOINCREMENT,
client_offset TEXT UNIQUE,
content TEXT
);
`);
const app = express();
const server = createServer(app);
const io = new Server(server, {
connectionStateRecovery: {},
adapter: createAdapter()
});
app.get('/', (req, res) => {
res.sendFile(join(__dirname, 'index.html'));
});
io.on('connection', async (socket) => {
socket.on('chat message', async (msg, clientOffset, callback) => {
let result;
try {
result = await db.run('INSERT INTO messages (content, client_offset) VALUES (?, ?)', msg, clientOffset);
} catch (e) {
if (e.errno === 19 /* SQLITE_CONSTRAINT */ ) {
callback();
} else {
// nothing to do, just let the client retry
}
return;
}
io.emit('chat message', msg, result.lastID);
callback();
});
if (!socket.recovered) {
try {
await db.each('SELECT id, content FROM messages WHERE id > ?',
[socket.handshake.auth.serverOffset || 0],
(_err, row) => {
socket.emit('chat message', row.content, row.id);
}
)
} catch (e) {
// something went wrong
}
}
});
const port = process.env.PORT;
server.listen(port, () => {
console.log(`server running at http://localhost:${port}`);
});
}
main();
index.js
import express from 'express';
import { createServer } from 'node:http';
import { fileURLToPath } from 'node:url';
import { dirname, join } from 'node:path';
import { Server } from 'socket.io';
import sqlite3 from 'sqlite3';
import { open } from 'sqlite';
import { availableParallelism } from 'node:os';
import cluster from 'node:cluster';
import { createAdapter, setupPrimary } from '@socket.io/cluster-adapter';
if (cluster.isPrimary) {
const numCPUs = availableParallelism();
for (let i = 0; i < numCPUs; i++) {
cluster.fork({
PORT: 3000 + i
});
}
setupPrimary();
} else {
const db = await open({
filename: 'chat.db',
driver: sqlite3.Database
});
await db.exec(`
CREATE TABLE IF NOT EXISTS messages (
id INTEGER PRIMARY KEY AUTOINCREMENT,
client_offset TEXT UNIQUE,
content TEXT
);
`);
const app = express();
const server = createServer(app);
const io = new Server(server, {
connectionStateRecovery: {},
adapter: createAdapter()
});
const __dirname = dirname(fileURLToPath(import.meta.url));
app.get('/', (req, res) => {
res.sendFile(join(__dirname, 'index.html'));
});
io.on('connection', async (socket) => {
socket.on('chat message', async (msg, clientOffset, callback) => {
let result;
try {
result = await db.run('INSERT INTO messages (content, client_offset) VALUES (?, ?)', msg, clientOffset);
} catch (e) {
if (e.errno === 19 /* SQLITE_CONSTRAINT */ ) {
callback();
} else {
// nothing to do, just let the client retry
}
return;
}
io.emit('chat message', msg, result.lastID);
callback();
});
if (!socket.recovered) {
try {
await db.each('SELECT id, content FROM messages WHERE id > ?',
[socket.handshake.auth.serverOffset || 0],
(_err, row) => {
socket.emit('chat message', row.content, row.id);
}
)
} catch (e) {
// something went wrong
}
}
});
const port = process.env.PORT;
server.listen(port, () => {
console.log(`server running at http://localhost:${port}`);
});
}
最终客户端代码
- ES6
- ES5
index.html
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<title>Socket.IO chat</title>
<style>
body { margin: 0; padding-bottom: 3rem; font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; }
#form { background: rgba(0, 0, 0, 0.15); padding: 0.25rem; position: fixed; bottom: 0; left: 0; right: 0; display: flex; height: 3rem; box-sizing: border-box; backdrop-filter: blur(10px); }
#input { border: none; padding: 0 1rem; flex-grow: 1; border-radius: 2rem; margin: 0.25rem; }
#input:focus { outline: none; }
#form > button { background: #333; border: none; padding: 0 1rem; margin: 0.25rem; border-radius: 3px; outline: none; color: #fff; }
#messages { list-style-type: none; margin: 0; padding: 0; }
#messages > li { padding: 0.5rem 1rem; }
#messages > li:nth-child(odd) { background: #efefef; }
</style>
</head>
<body>
<ul id="messages"></ul>
<form id="form" action="">
<input id="input" autocomplete="off" /><button>Send</button>
</form>
<script src="/socket.io/socket.io.js"></script>
<script>
let counter = 0;
const socket = io({
ackTimeout: 10000,
retries: 3,
auth: {
serverOffset: 0
}
});
const form = document.getElementById('form');
const input = document.getElementById('input');
const messages = document.getElementById('messages');
form.addEventListener('submit', (e) => {
e.preventDefault();
if (input.value) {
const clientOffset = `${socket.id}-${counter++}`;
socket.emit('chat message', input.value, clientOffset);
input.value = '';
}
});
socket.on('chat message', (msg, serverOffset) => {
const item = document.createElement('li');
item.textContent = msg;
messages.appendChild(item);
window.scrollTo(0, document.body.scrollHeight);
socket.auth.serverOffset = serverOffset;
});
</script>
</body>
</html>
index.html
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<title>Socket.IO chat</title>
<style>
body { margin: 0; padding-bottom: 3rem; font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; }
#form { background: rgba(0, 0, 0, 0.15); padding: 0.25rem; position: fixed; bottom: 0; left: 0; right: 0; display: flex; height: 3rem; box-sizing: border-box; backdrop-filter: blur(10px); }
#input { border: none; padding: 0 1rem; flex-grow: 1; border-radius: 2rem; margin: 0.25rem; }
#input:focus { outline: none; }
#form > button { background: #333; border: none; padding: 0 1rem; margin: 0.25rem; border-radius: 3px; outline: none; color: #fff; }
#messages { list-style-type: none; margin: 0; padding: 0; }
#messages > li { padding: 0.5rem 1rem; }
#messages > li:nth-child(odd) { background: #efefef; }
</style>
</head>
<body>
<ul id="messages"></ul>
<form id="form" action="">
<input id="input" autocomplete="off" /><button>Send</button>
</form>
<script src="/socket.io/socket.io.js"></script>
<script>
var counter = 0;
var socket = io({
ackTimeout: 10000,
retries: 3,
auth: {
serverOffset: 0
}
});
var form = document.getElementById('form');
var input = document.getElementById('input');
var messages = document.getElementById('messages');
form.addEventListener('submit', function(e) {
e.preventDefault();
if (input.value) {
const clientOffset = `${socket.id}-${counter++}`;
socket.emit('chat message', input.value, clientOffset);
input.value = '';
}
});
socket.on('chat message', function(msg, serverOffset) {
var item = document.createElement('li');
item.textContent = msg;
messages.appendChild(item);
window.scrollTo(0, document.body.scrollHeight);
socket.auth.serverOffset = serverOffset;
});
</script>
</body>
</html>
作业
以下是一些改进应用程序的想法
- 当有人连接或断开连接时,向已连接的用户广播一条消息。
- 添加对昵称的支持。
- 不要将相同的消息发送给发送它的用户。相反,当他们按下回车键时,直接追加消息。
- 添加“{user} 正在输入”功能。
- 显示谁在线。
- 添加私人消息功能。
- 分享你的改进!
获取此示例
你可以在 GitHub 上找到它 这里.
git clone https://github.com/socketio/chat-example.git
下一步
请查看